Reference: https://github.com/NarukamiTO/client
Rocket mesh and rocket kill icon originate from the original game assets included in this repository.
The repository licenses its patches under AGPL-3.0-or-later; see LICENSE.
Striker networking, authoritative simulation and old-client integration were implemented in Tanki Reborn.

Rocket flight flame curves and smoke timing adapted from RocketFlightEffect.as and RocketSmoke.as. Existing Tanki Reborn textures are substitutes; original flame/smoke textures have not been recovered.

CTF HUD markers and CTF action-log icons are exact bitmap copies from the pinned NarukamiTO client snapshot recorded in ctf-assets.json. Marker state and distance-fade behavior were adapted to the older Tanki Reborn client.

CP point markers, letter glyphs, capture/neutralization icons and player join/leave icons are exact copies from the pinned NarukamiTO client snapshot recorded in cp-assets/assets.json. The native client integration and CP server logic are Tanki Reborn changes.

Gold-box pickup, self-destruct and equipment-change battle icons are exact copies from the same pinned snapshot; provenance is in battle-events/assets.json.
